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- Welcome to help for Tom Bombadil's sound configuration program.
-
- BASIC HELP
- Use the up and down arrows on your keyboard to move the selection arrow
- on the menu. Some menus have more items than will fit. Arrows at the
- top and/or bottom of these menus indicate the direction of the extra
- menu items. Using the up and down arrow keys will allow you to scroll
- to the other selections. Press the <ENTER> key to choose the current
- selection. Hitting <ESCAPE> will abort the current menu selection.
-
- GENERAL DESCRIPTION
- This program allows you to tell the game GET LOST! what type of sound
- cards you have on your system. You should use this program before
- playing the game. Also run SETCFG whenever you change your sound cards
- or the settings on those cards. Otherwise, the game GET LOST! may not be
- able to generate music and sound effects during the game. You might also
- want to run SETCFG for people who are easily impressed. It is a
- violation of SETCFG's warranty to use it for world domination.
-
- The SETTINGS DISPLAY (the window in the top right of the screen) shows
- what this program currently thinks your sound card configuration is. As
- you go through the various parts of this program, the display window
- will change to reflect your selections. Upon exiting, the settings
- displayed are the ones that the game will think belong to your computer.
- Please feel free to admire the brilliant colors your monitor is
- producing. Pat yourself on the back for having the extra bit of
- intelligence to play a Tom Bombadil's Software Emporium and House of
- Curiosities game and the diligence to read through pedantic help
- descriptions. We're doing our best to provide you with the highest
- entertainment value possible. You should feel proud to be smart enough
- to insist on such high standards.
-
- SELECT DIGITAL SOUND CARD
- Here you choose from the menu the sound card description that best
- matches your preferred digital sound card. For many people this will be
- a Sound Blaster or something very similar. Some sound cards require
- further information such as port number, IRQ, and DMA channel. If this
- information is needed, more menus will pop up. Defaults (if they apply)
- will be clearly marked. Please choose the items that will work best for
- 8 bit digitized sounds. If you don't have a sound card capable of
- producing digital sounds, ignore this option, or choose the the last
- selection, NO DIGITAL SOUND EFFECTS. Sometimes I do this even though
- my sound card works fine. Sometimes I prefer making my own sound
- effects with my mouth.
-
- SELECT MUSICAL SOUND CARD
- Here you to choose your musical sound card. Often this will be the same
- card that you selected for the digital sound, but some musical sound
- cards do not provide the ability to play digitized sounds. Many people
- have two sound cards: one for music and one for digital samples. We at
- Tom Bombadil's Software Emporium and House of Curiosities give you the
- option of choosing up to two (but no more) sound cards that you want to
- use with our game. The game itself is primarily geared toward General
- MIDI music. So if it's important to you to imitate what the composer
- heard, General MIDI is the way to go. But if you like surprises and
- experimental things, I suggest trying a setting that has nothing to do
- with your computer's configuration. Should this cause your hard drive
- to re-format, please call Microsoft's customer support line and
- complain to them. They'd be happy to hear all about it.
-
- TEST DIGITAL SOUND
- Okay, you think you have chosen the correct digital sound card and its
- settings but you're not entirely certain that it'll work (you've done
- the same on other games). But isn't it a pain to have to run the game
- only to find out your settings don't work? Look no further than this
- menu selection. Choose TEST DIGITAL SOUND, and if you've selected a
- digital sound card this program will attempt to play a digital sound
- effect through the selected device. You'll know instantly if it was IRQ
- 3 or IRQ 7. Have fun! Show your friends! Impress dates! Doesn't this
- make you want to send your check in right now? But seriously, you can
- hang your machine very easily by selecting a sound card with settings
- that don't exist or conflict with other things on your computer. You
- won't hurt anything by doing the ol' <ctrl><alt><del> three-fingered-
- salute if something goes wrong here.
-
- TEST MUSIC SOUND
- Here you test your musical card. Even if your digital and musical sound
- device is the same card, you should test both. Many dual-purpose cards
- (like Sound Blasters) have entirely different circuitry for digital and
- musical sounds. So you may have it set up properly to play digitized
- sounds but improperly for music, or vice versa. So go ahead and test.
- It'll be fun. You know you want to do it. Of course the same warnings
- apply here as well. Conflicts with other devices or incorrect settings
- can cause almost anything to happen. But rebooting (sometimes you might
- even need to power off) should set everything back to normal.
-
- HELP
- This is what you're reading. If you need help reading, please consult
- your local literacy program. These very helpful people can assist you
- in what is quickly becoming the biggest fad of the modern world. We call
- it literacy. Don't get caught behind, learn to read today!
-
- EXIT
- This takes you out of the program. Settings are automatically saved.
- Whatever is displayed in the settings box in the top right are the
- settings that you end up with. Although I entreat you to stay and enjoy
- the wonders of this trivial program, I understand that all good things
- must come to an end. Parting is such sweet sorrow.
-
- EPILOGUE
- Unfortunately, sound on DOS-based personal computers is one of the
- trickiest aspects of any computing project because of the wide variety
- of different sound devices available for PCs. We at Tom Bombadil's
- Software Emporium and House of Curiosities have strived to be as
- compatible as possible with all the many sound cards on the market. But
- we must acknowledge the inevitable. There are probably some sound
- devices out there that the programmers have never heard of. We hope you
- can figure out some configuration that does work. If not, let us
- know and we'll try to correct the problem in future releases. Good luck
- and I hope you enjoy the game.
-